Creature College Weekly Update Week 8 – A Blast From The Past

Weekly Update 8

Don’t forget to subscribe to our news letter if you haven’t done so already and you’ll be entered into our monthly “Win a board game of your choice” competition. Just click here.

Welcome to our Week 8 News Round Up!

Well, here we are…only six weeks to go until UK Games Expo and getting perilously close to beginning our sample printing. Just the back of the box to polish, two and a half more battle cards to produce and our rules booklet to design and we’re there! To celebrate we’re offering double our monthly prize so in April you can win £80($120) of games of your choice…ever wanted to have that really big game? Well now’s your chance! If you’re not subscribed to our news letter go ahead and do so and you’ll automatically be entered into this draw and every draw until we launch in the Autumn. We’d also like to give a shout out for Midnight Zombie Marathon, a game currently on Kickstarter. This looks like a great little card game to use as a 30 minute filler and at $15 for US pledgers, well worth a try! We’ve backed it and Aaron will be creating some pledges for those outside of the US that want to pledge – they only need $1500 so help us get them over their funding target! The rest of this week’s update is really a bit of a blast from the past…looking at Creature College from it’s inception to where we are today. We’ll be releasing some of our embarrassing early prototypes and game scribbles and also the first picture of what the game looks like in play.

Win £80($120) of games in April!

Tell your friends, call out the majorettes and the tumbling clowns (even the scary ones that look a little like the ebil clown from the horror movies) and shout it from the parapets (if you happen to have a parapet, otherwise your front porch will do). We’re giving away £80 ($120) worth of games of your choice in April. Some lucky person in some far flung corner of the globe will be getting a mitt full of goodies and all they have to do is subscribe to our newsletter here.

April Special

Midnight Zombie Marathon – Help us get these guys over their target

We’d really like this game to succeed. It looks like fun and it’s very nicely produced. I guess it’s their first game and Aaron and guys at Arche Nemesis Games LLC have obviously put a lot of work into getting the look and feel right. So head over to Kickstarter and give these guys some love. Let’s get them over their funding target!

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A Blast from the past!

So…how did Creature College start out? The morning after a drunken dinner party and feeling rather hung over but having foolishly agreed to create a game for my mates…this happened:

Notes

Yes…these inane scribbles were the first thoughts that made their way onto paper and roughly described the first version of the game. It took about a day to produce Creature College v 0.1 and at that point (before we’d encountered the sweaty armpitted monster of copyright) it was called “Mad Scientist”. I remember having my wife and friends sat around a table cutting out hastily produced cards and tokens. The result of the first version looked something like this (actually this is something like the third or fourth version but the 1st version was too embarrassing to photograph!):

Before

It’s interesting that many of the elements of the game actually did make it through the process of play testing, but a lot of mechanics and items didn’t as well. Money went, we had a points track at one stage and that went too…in fact most of our play testing involved removing things! The first game was a real stinker…it took about two hours to play and was about as exciting as searching your bogeys for little brown bits (I’ve never done this….honest). However through countless play tests and many iterations we’ve dragged the game kicking and screaming into a sleek starship of a game that’s fast paced (45 minutes) and fun with plenty of “oh you didn’t just do that!” moments. This is what it looks like now just prior to our first sample print run:

After

If anyone is interested in game design and has some questions regarding how we’ve got to where we are then by all means drop me an email at orhan@happyottergames.com. You can read more about our story in the event magazine for UK Games Expo when it comes out and we may reprint the article on or website depending on permissions. Have a fabby week everyone! Orhan.

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